
Your world remembers what happens.
A world-building and campaign-management engine for game masters and storytellers. Create places, people, factions, and events in context — Atlas tracks how they change over time.
Start building your living worldOne containment tree. Places, people, and factions stored where they belong. Nothing lost or forgotten.
NPCs and factions in context. Links and relationships tracked. Ready when you need them.
Power structures, conflicts, and events. Consequences and heat when you want them.
Atlas asks the right questions. Creates content that fits. Stores it exactly where it belongs.
Not a generator. Not a wiki.
Atlas is a world state engine — a control system for living worlds.